The three compositions on this page have been assembled specifically to show the Stone,
Brick and Concrete procedural shaders in working 3d models. Simple lighting set ups.
The Stone is a standard C4D render. No Global illumination. Both Brick and concrete
are GI renders.

You can use these shaders in a number of situations and compositions:

• Walls, pavements, buildings and general construction.
• Worn and clean surface textures for most architecture
• Industrial buildings and scenes.